AI Insights · Timothy · October 2022
Performance of Top 5 Final Fantasy Games on Unified Platform in Italy Q3 2022
Discover the performance trends of the top 5 Final Fantasy games in Italy during Q3 2022, including revenue, downloads, and active users.
During the third quarter of 2022, the top 5 Final Fantasy games on a unified platform in Italy showed varied performance trends in terms of revenue, downloads, and active users. The data, sourced from Sensor Tower, provides detailed insights into these metrics.
DISSIDIA FINAL FANTASY OO saw a fluctuating revenue trend, peaking at approximately $3.3K in the week of June 27 and ending the quarter at around $1.8K by September 26. Weekly downloads remained relatively stable, averaging around 140 to 170 downloads per week, with a slight dip to 90 in early September. The number of active users showed a gradual decline from 249 in late June to 199 by the end of September.
FINAL FANTASY BRAVE EXVIUS experienced a significant drop in weekly revenue from $2.5K in early July to around $600 by the end of September. The downloads mirrored this trend, starting at 95 in late June and decreasing to 52 by the end of September. Despite these declines, the active user count remained relatively stable, fluctuating between 200 and 265 throughout the quarter.
FINAL FANTASY BE:WOTV displayed a notable increase in revenue towards the end of the quarter, peaking at approximately $2.8K in the final week of September. Weekly downloads were inconsistent, with significant spikes such as 419 in late June and 369 in mid-September. The active user base showed a varied trend, starting at 688 and ending at 574, with a notable dip in the middle of the quarter.
FFVII THE FIRST SOLDIER had relatively low revenue, peaking at $131 in late June and fluctuating around lower values for the rest of the quarter. Downloads were minimal, with a peak of 82 in late June and a low of 6 in late July. Despite these low numbers, the active user count remained fairly stable, starting at 552 and ending at 404 by the end of September.
FINAL FANTASY VII maintained a steady revenue stream, averaging around $100 each week throughout the quarter. Downloads were modest, with weekly numbers ranging from 17 to 38. Unfortunately, there is no data available for active users for this game during the quarter.
For more detailed insights and data, visit Sensor Tower.